How to submit your Android app on the PlayStore

Mobile app development is the major platform that is making companies jump into to increase their visibility. However, the mobile apps compete as per the operating systems as well – iOS and Android.

Both are the major platforms to go for if you want to go for maximum visibility of the business. However, the Android app has more number of users as compared to iOS that makes it the first choice of the business world.

With this said, do you have a plan that can rule the industry then don’t wait to get in touch with the android app developers that can convert your idea into a reality. However, once the app development is done, the app submission can not be this simple.

There are several things that developers or owners need to keep in mind while submitting the app over Google Play Store. To help you out, here are the major things that you must be aware of but before that, here is a list that can give you an insight into it.

1. Get the app developed

2. Have a unique Bundle ID that will represent the app on the store,

3. A signed certificate for your app,

4. APK extension if your app exceeds the 100MB limit of Google Play Store,

5. Sign in to the Google Play Console to be verified as the Publisher.

Once these are done, here is the major checklist that you need to keep in mind to submit your app.

a). About the information

Make sure to have all the essential information about the app ready to be submitted on the Play publisher account. For this, log into the Google Play console and select All applications button > Create Application. Once this is done, start with the title and create the app. Then add the necessary information asked in the form including a short description, full description, screenshots, feature graphics, high-resolution icon, category, application type, and video link. Once done, save it to draft and proceed to the next step.

b). App Bundle or APK

For this, the mobile app development company can help you out. It follows the essential pointers mentioned above such as app size, signed app release, and unique bundle ID. start with the file upload before release. Tap on the App Releases option and choose from the type of release.

The first release is the Production as the live version. Next are Beta and Alpha releases that allow users to test the apps and give improvement feedback before the final release. Last comes the Instabug that offers the richest feedback of the users with a line of codes.

Then select the Create Realest and be set for the New Release. For this, the users need to click on the OPT-OUT and browse files to choose the Bundle files or APKs. review the app release before content rating, pricing plan, etc.

c). Content Rating

For the next step, you need to set the app content rating, enter your details (email). Once done. On the next page select the category of the app and start filing the survey details. This is to ensure that the content is explicit or not. Save the questionnaire and then calculate the rating of the app in the store. Once the rating is confirmed, apply it to the app and be set for distribution and pricing.

d). Distribution plan & Pricing

This is to determine whether the app is free of cost or paid for the users. This option allows users to add to the necessary details for the paid option. Once done, select the location in which the app will be available for the users. The plan also includes putting up the age restriction if necessary (explicit, use for kids, etc.). Last is the in-app ads that can be selected by the developers if you want to generate a bit of revenue.

e). Publish

Once the checklist is followed, comes the publishing part of the mobile app. This includes the app release option where you will find the Manage Production option. Edit the release and review the page. Once this is done, roll out the product for the final stage and confirm it for the submission.

Once the Android app is submitted on the Google Play Store, the developers need to wait for around 48 hours or more to let the app go through checking. Once the app gets the approval of the store, it will be live for use.

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